![]() Items you get from treasure chests don't scale with the enemy's strengths, so they are much more valuable to steal early in the game than later on when you're much stronger.Ĭertain monsters can be empowered with one of three elements: fire, electricity, or ice. There is a certain type of chest that only unlocks when you defeat every monster in that camp, denoted by a skull-like shape and glowing purple eyes. Any large monster encampment is a good sign that they are guarding valuable treasure, whether it's powerful weaponry or pricey gems. In addition to individual monster loot, there are also treasure you can get from pillaging enemy camps. Silver enemies may even drop gemstones when defeated. Low leveled monsters usually drop horns and claws, while higher leveled enemies may drop their guts, the rarest type of monster part. Certain parts are also needed to enhance your gear or dye them in select locations, or to complete some sidequests. The main use of monster parts are for elixirs, with the quality of parts used for elixirs determining the strength and duration of the elixir you produce. Monster parts don't have any immediate purpose, but they have a lot of uses for recipes and equipment. Upon killing a monster, they will often drop monster parts, as well as any weapon they were using to fight. ![]() Monster weapons scale differently depending on the region in some places you'll see Black Moblins wielding simple clubs, other times you must fight elite Lizalfos with lethal boomerangs. A Black Bokoblin with a Royal Broadsword is going to do a lot more damage than the same Black Bokoblin holding a simple Boko Bat. However, some areas have enemies locked at a constant level, such as the Bokoblins and Moblins of the Great Plateau and around Dueling Peaks.Īn enemy's difficulty also depends on the quality of their gear. You will mainly encounter red enemies early on with rare blue and black enemies sprinkled in, but by the end of the game silver (and gold if you have the DLC) enemies are commonplace. Enemies will get steadily stronger as you progress through the game. ![]() Higher leveled enemies have more health, deal more damage and have more advanced combat tactics, but drop more valuable items when killed. In ascending order of difficulty, these are red, blue, black, silver, and gold (DLC only). Most enemies have various levels of danger denoted by their skin color. Blood Moons aren't all bad, as they also respawn most overworld chests and items, while enhancing any food and elixirs you cook on a Blood Moon night. On the night of the Blood Moon, you will see a full moon glowing a bright red, and the atmosphere becomes sinister, before the Blood Moon officially occurs at midnight. However, every so often Ganon's dark magic will spread across the land in an event called the Blood Moon, resurrecting all of your fallen foes. Any monsters you vanquish stay dead if you revisit the area afterward.
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